VNyan 1.1.0 released
VNyan » Devlog
This update has been in the works for a while so it's much bigger than the previous ones. It may also contain breaking changes so make sure to reserve enough time to reconfigure the settings before your next stream.
The key focus of this update have been completely redone tracking layers that allow smooth blending between tracking types, and the animation injection-system that allows playback of humanoid rig animations on avatars. The SDK has also been updated with necessary components to export custom animations.
VNyan Changes
- Redone tracking layers
- Redone General Settings-panel
- Added more VMC receivers
- Added Avatar Base Y-rotation to tracking layers
- Added toggle to convert ARKit to non-arkit blendshapes
- Added builtin heartpercent-parameter
- Added Camera Angle Blendshapes
- Added Animation Injector
- Added Spawn Custom Object-node
- Added support for overriding VNyan Ambient light with World's Environment ambient light settings
- Fixed Object Visibility-node to be able to make objects visible
SDK Changes:
- Added Update Mode to Anim Param Link-component
- Added Call VNyan Trigger-component
- Added Injection Anim-component
- Added export for VNyan animation files
- Added export for Custom Objects
- Added Override Ambient Light-toggle to VNyan World-component
- World export will store Environment ambient light settings
- SetTextValue-component now supports combination of parameters and text
Files
VNyan 1.1.0 79 MB
Mar 31, 2023
VNyan SDK 0.0.12 269 kB
Mar 31, 2023
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VNyan
Take your 3d VTubing to the next level
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