Pendulum Physics in VNyan 1.0.8


VNyan 1.0.8 finally introduces a Pendulum Physics-system to the application. The pendulum chains can be used to create for example eye wobbles that are very common for 2d VTubers.

In addition to the pendulum chains, the application also got various big changes and fixes. The anti-aliasing and bloom were completely redone in the application to offer better results.

Changelog:

  • Tracking based root motion is now applied to parent of hips-bone
  • Added Transform to Param-node
  • Blendshape smoothing from last position with non-toggles
  • Water-effect fixed to work without 60 fps limit
  • Cycler-node now skips empty sockets
  • Unity Cloth-component support added
  • Antialias smoothing and bloom redone
  • Screenshot-function fixed to work without spout2 active
  • Fixed mixed animations rollback (humanoit + nonhumanoid animations)
  • Added Droppable Item mass and drag overrides
  • Added Flinch power and destruction time to throwable item-node

Files

VNyan 1.0.8 55 MB
Dec 30, 2022

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